Add a function to saturate IPF color map in the SST.
To ensure same IPF color code everywhere in the code.
Signed-off-by:
Yoann Guilhem <yoann.guilhem@esrf.fr>
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- 6_rendering/gtIPFCmapCubicKey.m 1 addition, 4 deletions6_rendering/gtIPFCmapCubicKey.m
- 6_rendering/gtIPFCmapHexagonalKey.m 1 addition, 4 deletions6_rendering/gtIPFCmapHexagonalKey.m
- zUtil_Cryst/gtCrystSaturateSSTColor.m 27 additions, 0 deletionszUtil_Cryst/gtCrystSaturateSSTColor.m
- zUtil_Cryst/gtCrystVector2SST.m 1 addition, 3 deletionszUtil_Cryst/gtCrystVector2SST.m
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